At Off-Leash Interactive we believe that great games are forged from passion. Passion for games, passion for the craft, and passion for the players. We love creating system-driven games that allow small teams to build great experiences, leveraging the skills and expertise of each member.
Off-leash Interactive was founded to make the games we are passionate about – as developers and as players. We are a studio of creativity and collaboration where developers from all walks of life come to create magic together as a team. We trust and empower every team member to solve problems and tasks using their experience and expertise – focusing on shared goals and visions rather than prescribed methods and processes.
We believe in creating and fostering a strong culture of respect, integrity and welcoming warmth, providing all team members with a safe work environment to express themselves.
We offer:
- A team full of lovely people
- A well-funded studio
- Hybrid work from home/office
- Dog-friendly office
- Six weeks of vacation
- Flexible work-hours based on mutual trust and understanding
- Friskvårdsbidrag
- A generous no-ceiling revenue share bonus program
Please send a cover letter and resume to jobs@offleashinteractive.se!
Technical AI & Combat Designer
We’re looking for an experienced Technical AI & Combat Designer with strong Unreal Engine skills to join us at Off-Leash Interactive.
Our first title is launching this fall (more details to be announced soon!), and we’re strengthening the team as we push through launch and beyond.
In this role, you’ll help shape and implement friendly and hostile NPC behavior, combat, and moment-to-moment gameplay. You’ll work closely with programming and animation to create combat (and other NPC interactions) that feels readable, responsive, and fun.
What we’re looking for
- Strong Unreal Engine experience
- Experience designing and implementing enemy AI, combat behaviors, or gameplay systems
- A good understanding of combat feel, readability, pacing, challenge, and encounter flow
- Comfort working hands-on in engine, iterating quickly from prototype to polished gameplay
- Technical skills beyond Blueprints – writing code is part of the role description
- AngelScript or C++ experience
Bonus points for
- Experience with Unreal AI tools
- Experience tuning enemies, abilities, and difficulty
- Having contributed to shipping at least one game
Gameplay / Generalist Programmer
We’re looking for an experienced gameplay/generalist programmer with strong C++ and Unreal Engine skills to join us at Off-Leash Interactive.
Our first title is launching this fall (more details to be announced soon!) and we’re strengthening the team as we push through launch and beyond.
In this role, you’ll work on gameplay systems across the whole game, from moment-to-moment features to supporting systems, tools, iteration workflows, and polish. You should be comfortable working closely with designers, artists, animators, and other programmers to take ideas from prototype to finished implementation.
What we’re looking for:
- Strong C++ and Unreal Engine experience
- Broad gameplay or generalist programming skills
- Experience implementing game systems, player-facing features, tools, or content workflows
- The ability to take designs and ideas and turn them into robust, maintainable gameplay
- Comfort working across different parts of a game, rather than only one narrow area
- A practical mindset around building systems that are debuggable, flexible, and easy to iterate on
Bonus points for:
- Experience with AngelScript
- Experience with performance, debugging, optimization, or platform-specific issues
- Experience working on third-person action, or systems-heavy games
- Having contributed to shipping at least one game
Send your application to jobs@offleashinteractive.se
NOTE: Unfortunately we will not be able to take interns during autumn 2026.